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Rfactor 2 indy 1996 mods
Rfactor 2 indy 1996 mods






rfactor 2 indy 1996 mods

This includes the shadow layer applied, which isn't needed for the IBL shaders. Skins are a direct conversion from rF1. Panoz GF09 could be redone to a higher quality. Car bottoming out and weaker FFB is still present. I could add the DW12 tire physics if needed/wanted? But anything else is beyond my knowledge. If you have a skin, and I missed you, please let me know! There was model updates on the Indycar 2010 mod. Mike Peters, Kevin Bean, Shawn Campbell, Mediocre, and 'Marco' - Indycar 2010 skins Michael Peters - rF1 mod - Skins from 2007-2009Ĭhappielike2009 - Initial rF2 conversion base It does have the IBL/PBR shader applied but the model should be redone to match the quality of the Dallara. Please note that it is used strictly as a grid filler. I also added the Panoz GF09 from the original 2007 mod. They are all organized and should be a consistent format with the other Indycar releases. It's about 468 total skins if I counted correctly. I added the skins from 2007-2011 to this mod. If some body has experience in physics and wants to update them, please let me know. Please raise the car ride height to about 2 inches and your car won't bottom out. So the bug with the car bottoming out at Indy is still present. Physics wasn't touched as I know nothing on how to fix or edit this. I did a number of graphic edits and updates to the Update.ini along with the addition of many, many skins. Looking for a new project, I decided on this as it had a vast library of skins for this car in rF1 and then there is an excellent base conversion by Chappielike2009. I had a week off of work for my birthday week and wanted a project to see if I can document on how to add the IBL/PBR shaders to mods. This can be seen as an addition or modification to this mod here:








Rfactor 2 indy 1996 mods